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Home-based upper limb stroke rehabilitation mechatronics: challenges and opportunities

Abstract

Interest in home-based stroke rehabilitation mechatronics, which includes both robots and sensor mechanisms, has increased over the past 12 years. The COVID-19 pandemic has exacerbated the existing lack of access to rehabilitation for stroke survivors post-discharge. Home-based stroke rehabilitation devices could improve access to rehabilitation for stroke survivors, but the home environment presents unique challenges compared to clinics. The present study undertakes a scoping review of designs for at-home upper limb stroke rehabilitation mechatronic devices to identify important design principles and areas for improvement. Online databases were used to identify papers published 2010–2021 describing novel rehabilitation device designs, from which 59 publications were selected describing 38 unique designs. The devices were categorized and listed according to their target anatomy, possible therapy tasks, structure, and features. Twenty-two devices targeted proximal (shoulder and elbow) anatomy, 13 targeted distal (wrist and hand) anatomy, and three targeted the whole arm and hand. Devices with a greater number of actuators in the design were more expensive, with a small number of devices using a mix of actuated and unactuated degrees of freedom to target more complex anatomy while reducing the cost. Twenty-six of the device designs did not specify their target users’ function or impairment, nor did they specify a target therapy activity, task, or exercise. Twenty-three of the devices were capable of reaching tasks, 6 of which included grasping capabilities. Compliant structures were the most common approach of including safety features in the design. Only three devices were designed to detect compensation, or undesirable posture, during therapy activities. Six of the 38 device designs mention consulting stakeholders during the design process, only two of which consulted patients specifically. Without stakeholder involvement, these designs risk being disconnected from user needs and rehabilitation best practices. Devices that combine actuated and unactuated degrees of freedom allow a greater variety and complexity of tasks while not significantly increasing their cost. Future home-based upper limb stroke rehabilitation mechatronic designs should provide information on patient posture during task execution, design with specific patient capabilities and needs in mind, and clearly link the features of the design to users’ needs.

Background

Stroke is the third most common cause of disability in the world, with 25.7 million stroke survivors worldwide [1]. The total number of stroke survivors is expected to increase with a demographic shift to an older population, and reduced stroke mortality due to improved health care and public health initiatives [2, 3]. The increasing number of individuals living with stroke poses a challenge to healthcare systems. Among the many potential impairments experienced by stroke survivors, loss of upper limb motor function is the most prevalent, affecting 77.4% of stroke survivors [4]. Upper limb impairment persists for longer than 6 months for 89% of stroke survivors who lose upper limb function [5], having a significant effect on their quality of life [6]. Stroke survivors can recover function through the process of neuroplasticity [7], which can be accelerated through repetitive practice in rehabilitation therapy [8, 9]. As a result, more people than ever need access to rehabilitation services.

Access to rehabilitation services is more difficult for people who live far from clinics, in rural or under-resourced areas. Additionally, the recent COVID-19 pandemic has reduced access further: policies to reduce transmission through physical and social distancing make rehabilitation activities, often requiring close contact between patients and therapists, difficult or even impossible for outpatients. The healthcare system must adapt to this challenge; and one promising avenue is the use of rehabilitation mechatronics, such as robot-assisted rehabilitation therapy, in the home environment. Mechatronic devices in this work refers to mechanisms with which a patient can physically interact that incorporate sensors in their design and may also include actuators. Robots are a particular subset of mechatronic device: a mechanism with sensors and actuators joined by a control loop.

A brief history of upper limb rehabilitation mechatronics

Fig. 1
figure 1

Early in-clinic robotic rehabilitation devices: a a robotic exercise machine [10], Public Domain; b MIT-MANUS [11], licensed under CC-BY\(-\)2.0; c ARMin [12], licensed under CC-BY\(-\)2.0

Mechatronic rehabilitation devices have been in development since the late 1970s. One of the earliest examples was a large, hydraulically powered arm which required an entire room and a team of therapists and technicians to operate [10, 13]. In the early 1990s the MIT-MANUS was introduced [14]. The MIT-MANUS, often cited as the seminal rehabilitation robot, occupied a desk-sized workstation and allowed a patient to participate in planar arm exercises under the supervision of a single therapist or technician. Even in the early days of development, the patent for the device suggested future modules for the wrist and hand, and the home environment being the eventual goal [15]. The MIT-MANUS was later commercialized as the InMotion ARM (www.bioniklabs.com), with the additional modules becoming the InMotion ARM/HAND. Contrary to the aspirations of the patent, the InMotion ARM has remained a clinic-based device. Over time more complex rehabilitation robots were developed. In the mid-2000s, the ARMin robot [16, 17] was one of the first joint-based upper limb rehabilitation devices (often referred to as an exoskeleton). Images of these early rehabilitation devices are shown in Fig. 1. A later version of the ARMin added control of the shoulder joint [18], and was commercialized as the ArmeoPower (www.hocoma.com), a clinic-based device.

Starting with the development of the MIT-MANUS, the effectiveness of robotic rehabilitation for stroke has been of significant research interest. The initial study of the MIT-MANUS [19] showed promise that robotic rehabilitation could be an effective stroke rehabilitation treatment. Since then, a large number of studies have found that dose-matched robotic stroke rehabilitation promotes upper limb recovery similar to traditional therapy [20,21,22] and kinematic data from robotic rehabilitation devices can be used to assess upper limb function [23,24,25]. Robot-assisted rehabilitation therapy has been recommended for treatment of upper limb paresis by the American Heart Association since 2016 [26].

While clinic-based rehabilitation robots are becoming more commonplace, home-based rehabilitation robots are not as widespread. A survey of upper limb rehabilitation robots in 2014 predicted that home-based devices would become more prevalent as demand for such devices increased [27]. Accordingly, the past 12 years have seen some of the first user studies of rehabilitation robots in the home environment [28] and some of the first commercialized devices advertised for home use such as the ArmAssist (www.armassist.eu). Compared to the clinic-based devices, home-based devices face unique challenges in their development and adoption. The most significant challenges are: safety, cost, space requirements, and independent ease-of-use [28].

The need for home-based rehabilitation mechatronics

Currently, the majority of stroke rehabilitation is provided in hospital settings. The intensity of therapy decreases significantly as individuals with stroke are discharged to the community [29]. In Canada, robot-assisted rehabilitation therapy is particularly promising in settings where stroke survivors are currently not receiving enough conventional therapy, such as in the home [29]. Many patients need therapy even after being discharged [5, 30], thus providing home-based rehabilitation to stroke survivors offers several advantages.

Providing home-based rehabilitation to stroke survivors offers many advantages. For the stroke survivors themselves, the home environment is comfortable, familiar, and closer to family and friends. For the healthcare system, delivering therapy in stroke survivors’ homes results in a lower likelihood of patient readmission [31]. Delivering therapy in stroke survivors’ homes also removes barriers to access for those who have difficulty travelling.

The recent COVID-19 pandemic has demonstrated another advantage of home-based rehabilitation mechatronics: they allow therapy to continue for patients when physical distancing measures are in place. The majority of stroke survivors are older adults with a variety of underlying health conditions [29], which makes them a vulnerable population for COVID-19 and other life-threatening communicable diseases [32]. Home-based rehabilitation robots would allow stroke survivors to perform therapies alone or with a household member that would normally require the presence of a human therapist, enabling them to continue their therapy while still self-isolating. Therefore, the development and adoption of home-based rehabilitation robots are critical to maintaining and improving rehabilitation outcomes for patients while simultaneously protecting them from COVID-19 and future pandemics, as well as other potentially serious infections.

While there are many advantages to providing home-based therapy, there are challenges to implementation. Home-based programs need frequent, high-repetition activities to be most effective: at least 45 min per day, 2–5 days per week [33]. Home-based therapy, where a therapist must travel between patients’ homes, is less time-efficient for the therapist. Additionally, goal-directed, task-based practice, where therapy activities include elements of functional tasks, are most effective for recovery [34] but require more instruction than exercise-based therapy [35]. Home-based rehabilitation mechatronics can help mitigate these limitations: automated therapy sessions can increase the number of therapy repetitions without needing to increase the number of in-person visits, and provide immersive, goal-oriented activities for patients to practise.

Fig. 2
figure 2

Examples of contextual factors in the design of an at-home rehabilitation robot, synthesized from [36,37,38]. The Device Properties interact with the contextual factors to determine the user’s experience. While these factors also apply to in-clinic devices, the Personal and Environment factors are more impactful in the home setting compared to a controlled clinic

The requirements for the design of home-based rehabilitation mechatronic devices have been the subject of some research. Sivan et al. [36, 37] found that the World Health Organization’s International Classification of Functioning, Disability, and Health (ICF) [39] provides a useful framework for identifying user needs in the home environment. The ICF is based on a biopsychosocial model of disability, where a person’s function is affected by the interaction between their health condition, impairments, and contextual factors, which include environmental and personal factors [39]. A variety of contextual factors which impact a stroke survivor’s use of rehabilitation technologies have been identified through interviews with stroke survivors and therapists [36,37,38]. Some of these factors are summarized in Fig. 2.

The design of a home-based rehabilitation mechatronic device must relate the properties of the device to the contextual factors within which it will be situated. An important distinction between home-based and in-clinic devices is that the personal and environment factors are better managed in the clinic: the environment itself is controlled, trained staff are available to assist the patient, and the patient is directly instructed in the activity. Therefore, while in-clinic devices can focus largely on a patient’s body function and anatomy in their design, home-based devices must weigh the personal and environmental factors more heavily in their design process. Consider how the Device Property “ease of setup” differs between a clinic and a home environment. In a clinic, a trained therapist or technician can set up or configure the device, therefore the bar for what is ‘easy’ differs from the home environment where the stroke survivor may have to set up the device themselves with an impaired arm, or other issues.

Objective

The objective of this review is to investigate the capabilities of upper limb rehabilitation mechatronic devices designed for home use that have been developed in the past 12 years and identify the remaining challenges to further development. The reason for considering mechatronic devices more broadly rather than robots specifically is that not all stroke patients require the added assistance or resistance of an actuated device. Therefore, creative solutions that balance the cost of adding additional features versus the specific needs of the end-user are worth considering in the review.

While in-clinic devices have demonstrated that robot rehabilitation can be an efficacious treatment, the effectiveness of a treatment depends on its ability to meet user needs in a given environment [40]. Home-based rehabilitation devices have greater restrictions on their design than in-clinic devices, specifically in cost, safety, ease-of-use, and space requirements. Since home-based devices are used by a single stroke survivor over a prolonged period of time, costs and cost-efficiency must be considered more than in a clinic setting, where devices may be used by more than one patient over a single day. They also must be safer and easier to use than in-clinic devices since there are no therapists or technicians available to assist in their operation. Finally, they must be sufficiently light, portable, and compact to be easily installed in a stroke survivor’s home. These properties distinguish home-based devices from clinic-based devices, therefore they should be considered separately.

Previous reviews have either considered rehabilitation devices intended for both in-clinic and at-home use [27, 41], or only considered devices that have undergone in-home user studies [28]. As already stated, since home-based rehabilitation devices face unique constraints on their design, they should be considered separately from in-clinic devices. Additionally, the focus of this review is on the function of devices rather than an analysis of their performance. Therefore, this review will consider all devices that have been developed in the past 12 years, regardless of whether they have had user testing, in order to identify the latest developments in this area.

The contributions of this article are as follows. First, it summarizes the state of the art in home-based upper limb stroke rehabilitation mechatronic devices reported on over the past 12 years. Second, it compares existing devices based on their capabilities relative to stakeholder needs. Finally, it summarizes the limitations of existing devices and provides recommendations for the development of future devices reflected by user needs.

Methods

The scope of the review was limited to mechatronic devices, mechanisms with which a patient can physically interact that incorporate sensors in their design and may also include actuators, collectively referred to as ‘devices’, specifically designed to provide exercise therapies for upper limb rehabilitation in a stroke survivor’s home. The devices must be purpose-built to facilitate therapeutic activities, not an assistive device that aids a person in their activities of daily life (ADL), nor an assessment system that solely measures a person’s function. Rehabilitation games created on existing platforms such as video game systems, a camera system, or cell phones were excluded. Papers describing incomplete designs, such as the design of an actuator for an unrealized future device, were also excluded.

Fig. 3
figure 3

The flow diagram of the study

Three databases were searched: IEEEXplore, ScienceDirect, and PubMed. Searches were performed using a combination of the following keywords: “upper extremity”, arm, “upper limb”, stroke, rehabilitation, therapy, training, robot (and variations such as robotic) and home. Records were limited to the period between January 1, 2010 and December 3, 2021, when the final search occurred. This time period was chosen because the field of rehabilitation mechatronics is developing rapidly, therefore a 12-year period was considered sufficient to capture the state of the art. Papers were first filtered by title and abstract, then further filtered by full-text content. The flow diagram of the study is shown in Fig. 3. The search and filtering process was conducted by author S.F. The final list includes both research and commercial devices. To the best of the authors’ knowledge, the Haptic Theradrive, ArmeoSenso, Smart Glove, and ArmAssist are the only commercialized devices on the final list.

Results

The database search yielded 354 results. After reviewing titles and abstracts and removing duplicates, the results were narrowed down to 110 publications. In full-text review, 8 were excluded for describing assistive devices, 5 were excluded for describing in-clinic devices, 17 were excluded for involving devices that were designed before 2010 or unmodified camera or video game systems, 4 were excluded for describing incomplete or unrealized designs, 5 were excluded for only using virtual reality headsets, and 28 were excluded for being off-topic, such as describing a non-robotic rehabilitation therapy program. Upon reviewing the references of the included publications, 16 additional publications were added by the authors that did not appear in the search but were relevant to the review, bringing the total number of publications to 59.

Fig. 4
figure 4

A histogram showing the frequency of publications on home-based rehabilitation mechatronic devices since 2010, colour-coded to distinguish between papers introducing novel devices (and the anatomy targeted by the device), and papers continuing the development of an earlier device. Devices targeting proximal anatomy (shoulder and elbow) are consistently represented across the time span, while devices targeting distal anatomy (wrist and hand) have increased in frequency in the past 6 years

Figure 4 shows a histogram of the included publications. The devices are grouped in the histogram and elsewhere in this work by the anatomy they target. The targeted anatomy is divided into two categories: distal, referring to the wrist and hand, and proximal, referring to the shoulder, elbow, and forearm. Some devices involved both proximal and distal elements and appear in their own separate group. This histogram illustrates the increasing trend in home-based rehabilitation over the time period: 68% more papers were published in the second half of the time period than the first half, and approximately 38% more novel devices were developed. The 38 devices identified are presented in Table 1. This Table is also available as an additional file (Additional file 1).

Table 1 Mechatronic devices for home-based upper limb rehabilitation therapy
Fig. 5
figure 5

Examples of endpoint mechatronic devices: a Lu [44], edited, licensed under CC BY-NC-ND 3.0; b HomeRehab [60], licensed under CC BY 4.0; c BULReD [57], licensed under CC BY 4.0. Examples of joint-based devices: d SCRIPT [72], edited, licensed under CC BY 4.0; e eWrist [83], edited, licensed under CC BY 4.0

The devices were summarized by their functionality, including the anatomy targeted, the number of degrees of freedom (DOF) offered, the motions allowed, the actuators used in the design (if present), measurement capabilities, and the type of interaction provided. Within each group the devices are arranged by order of their original publication date. The interaction type is divided into two categories: endpoint, referring to devices that interact with the user through a handle or other single point on the body; and joint-based, referring to devices that attach to multiple points across joints on the body. While previous reviews of rehabilitation robots have used the categories “endpoint” and “exoskeleton” [41], we use joint-based as a broader category that includes non-skeletal devices such as wearable sensors. For example, the ArmeoSenso attaches sensors at multiple points along the arm, so it does not fit the definition of an endpoint device, yet lacks any skeletal structure to qualify it as an exoskeleton. Therefore, exoskeleton devices are a subset of “joint-based” devices. Examples of devices in each category included in the review are given in Fig. 5. Each motion listed in the table can be thought of as a component of a task. For example, a task to arrange cutlery on a table could be considered as the sum of several reaching and grasping motions.

Quantitative measures of the devices’ characteristics, such as force/torque, workspace dimensions, and cost, are not presented in Table 1 for three reasons. The first is that the devices presented cover a broad range of structural configurations, so that numerical comparisons of their kinematic and dynamic parameters are difficult. Even devices with a similar interaction type and number of DOF, such as the PaRRo [63] and the hCAAR [48], have different kinematic structures that make a concise, meaningful numerical comparison between them challenging, let alone between more dissimilar devices. The second is that the numerical properties of the devices were not always presented in the publications: the force or torque capabilities of 12 out of the 26 actuated devices were not reported. Only eight devices reported cost estimates of the final design. The third reason is that a qualitative comparison of the devices provides a better view of the functionality of the devices rather than the specific implementation details. The quantitative characteristics of the devices are discussed later in this section based on the limited available information.

Motions

The following motions were identified for the devices presented in Table 1: grasping, elbow motion, reaching, wrist orientation, and object manipulation. Variations in the motion were distinguished further. Grasping refers to opening and closing the hand, while grasping (individual fingers) indicates that the device is capable of more complicated grasps involving individual fingers. Reaching refers to translation of the hand in space, and is distinguished according to the shape of the workspace the hand can reach. Elbow motion can be considered a simple form of reaching where the device only measures or actuates the elbow joint. Wrist orientation refers to rotations of the wrist and forearm. Object manipulation involves investigatory motions such as pinching, twisting and rolling an object.

Reaching tasks were the most common: 23 out of the 38 devices were designed to perform a reaching task (24 including the devices designed for elbow motion). Of those devices, only six also included grasping, and only two, BULReD [57] and the design by Zhang et al. [68], included the unimpaired arm in a bimanual task.

Degrees of freedom, anatomy, and device type

Fig. 6
figure 6

A Venn diagram showing the variety of home-based upper limb rehabilitation devices, grouped according to the anatomy they target (proximal meaning shoulder and elbow, and distal meaning wrist and hand) and the interaction type with the patient (endpoint meaning interaction through a single point, and joint-based meaning interaction through multiple points on the body across joints). Devices that belong to multiple sets are placed on the borders. The device names correspond to the names and references in Table 1

To help visualize the variety of types and anatomy presented in Table 1, the devices are grouped in a Venn diagram in Fig. 6. Each quadrant of the diagram represents a category of devices, for example the upper-left quadrant shows unactuated endpoint-type devices. Devices in the centre target distal anatomy, while devices at the edges target proximal anatomy. Two devices did not fit neatly within the categories of the Venn diagram, namely the GT System and ArmAssist, therefore they are shown at the borders of the regions.

Measurement and assessment capabilities

Approximately half of the devices measure the spatial position of the user’s hand, six measure the position of a subset of arm joints, and three measure the position of all arm joints. Three devices, the ArmeoSenso, HomeRehabMaster, and GT System, measure trunk orientation.

Sixteen of the devices measure the force or torque of the user’s interaction. Five of those measure grasping or fingertip force, and nine measure bulk hand force or torque (lifting, pushing, pulling or twisting forces). One device, the eWrist [83], measures forearm muscle activation with a surface electromyogram (sEMG) armband.

Out of the 38 devices, 21 proposed a method of assessing patient motor function automatically, 10 of which used multiple forms of assessment. The different methods proposed were: joint range of motion or reachable workspace (11 devices); kinematic performance, such as tracking error, movement time, or maximum jerk (11 devices); required assistance force or patient voluntary force (5 devices); compensation frequency, such as the number of times a patient leans forward excessively (3 devices); game success rate, such as the number of times a patient achieves a desired position or action (3 devices); and virtual reproduction of an existing assessment, specifically a subset of upper limb actions involved in the Fugl-Meyer assessment (1 device, the HomeRehabMaster [65]).

Actuation

Of the 26 actuated devices, all but two used electric motors, and 18 used DC motors specifically. Electric motors, and DC motors in particular, are well-understood from a dynamic modelling perspective, straightforward to control, compact, and can easily be purchased in a variety of sizes, so their popularity in this application is unsurprising. The only non-electric actuated devices found in this review were the soft robotic glove designed by Polygerinos et al. [75] and the PWRR [88], both of which used pneumatic actuators.

Force and torque capability

For the devices that reported force or torque capability, the magnitude varies greatly. Devices targeting reaching motions or proximal anatomy were capable of larger forces and torques than those targeting finer tasks and distal anatomy. For example, the maximum torque of the ULERD elbow exoskeleton was 16 N m [93], while the wrist orientation endpoint device Ambidexter was capable of 8.4 N m [86].

The strongest devices were the Haptic Theradrive [47] and the BULReD [57], both of which reported a maximum force of 200 N. That is an order of magnitude larger than the other reaching devices, such as the ATD (10–16 N) [49], the hCAAR (28 N) [60], and the PaRRo (30 N) [63]. The force capability of the HOTAR was not specified directly, but in experiments it did not exceed a force of 15 N [56]. Since the BULReD was designed for bimanual reaching, it is reasonable that its force capabilities are larger: involving the unimpaired arm in the task increases the force capability of the patient. The Haptic Theradrive is an outlier compared to the other unimanual reaching devices, explained by the authors as a budget-related issue: they obtained an aftermarket treadmill motor for a low price that exceeded their requirements [47].

Cost

Although 24 out of the 38 devices presented mentioned that ‘low cost’ was an important design consideration, only 8 provided a cost estimate. The lowest cost device was that developed by Mohammadan et al., which cost approximately 1000 Malaysian Ringgit [51] (between 200–250 USD). The next most inexpensive was the GT System at approximately 1000 USD [90]. The Haptic Theradrive [47], Ambidexter [86], PaRRo [63], and RobHand [89] had costs in the 3000–4000 USD range, while the hCAAR [48] cost 8400 USD. Following the expected trend, devices with more DOF, and more actuated DOF specifically, tended to be more expensive. While all of the presented costs are lower than similar in-clinic devices, none of the publications provided a metric for determining whether their costs are sufficiently low except for the RobHand [89], whose designers consulted with therapists on the feasible device cost.

Discussion

Task capabilities

Real-life tasks, such as those in ADL, involve bimanual activity more often than unimanual activity [100], and involve hand activity as well. Bilateral arm training has been found to significantly reduce upper limb motor impairment compared to conventional therapy, particularly for stroke survivors in the chronic phase of stroke, although it does not significantly improve measured function [101]. Only two of the devices presented explicitly involve bimanual activity. Other devices could be involved in a bimanual task, but lack the sensory capabilities to track the second hand or limb. The most likely reason for this limitation is that adding further DOF, such as grasping, increases the cost and complexity of the device. Therefore, the benefit of enabling more complex tasks must be weighed against the cost of making the device more expensive, difficult to operate, and larger in size.

This is where designing the devices with a task or rehabilitation assessment in mind becomes advantageous for designers. By comparing the device’s capabilities against a desired set of tasks, designers and researchers can better justify the design tradeoffs. Linking designs back to the tasks they can perform also helps researchers make more objective comparisons between different designs. Additionally, creating modular designs that can target specific needs of individuals without being one-size-fits-all can be based around specific therapy tasks or activities. Of the devices mentioned, four were designed around specific therapy tasks (reaching), and one, the HomeRehabMaster [65], was designed around the Fugl-Meyer Assessment. By considering the necessary sensors, whether built into the device or by using cameras, future devices can be designed for remote assessment and supervision.

This is one area in which mixed actuated and unactuated designs can be used. Almost all of the devices presented were either entirely actuated or entirely unactuated, therefore there is a gap where selectively actuated devices can be developed. Generally speaking, stroke survivors demonstrate obvious impaired motor function on one side of the body, so they primarily need assistance forces on that side. Therefore, designers can expand the capabilities of a device by mixing an actuated design on the patient’s affected side with an unactuated design on the unaffected side. This would allow bimanual therapy, or other activities with more degrees of freedom, without increasing the device cost as much as a fully actuated system. However, more research is needed on the effectiveness of bilateral arm training to determine if this capability is worth the tradeoffs for at-home rehabilitation.

Safety

Safety is important for any device that a stroke survivor is expected to use unsupervised or remotely supervised. The choice of actuator has significant implications on the safety, performance, and weight of the devices, and therefore represents a challenge in the design. Rigidly connecting the user to a motor creates the potential for injury, especially for stroke survivors with weakened joints and muscles and reduced proprioception. Most of the devices presented use rigid structures to transmit force, with the following exceptions. The PVSED [58] introduces a compliant coupling between the user and the actuator. That coupling can then be adjusted to change the stiffness according to the needs of the user. The elbow support device by Phan et al. [66] uses linear actuators to adjust the stiffness of elastic cords running around the elbow, creating adaptive elbow extension assistance. The soft pneumatic glove developed by Polygerinos et al. [75] uses compliant pneumatic bladders to actuate the fingers. By incorporating compliance in their designs, these three devices achieve a level of inherent safety independent of the control system. The downside is that it can increase the weight and complexity of the overall system. For example, pneumatic systems require compressors and regulators in addition to a power supply. Soft robotics is itself a rapidly developing field [102], so compliant designs may become more common in rehabilitation robots. Safety should be central to the design process for any home-based rehabilitation robot; compliant designs, although they add complexity to the control design, are a low-cost, fail-safe way of achieving that.

Although the safety features discussed in the reviewed literature focused largely on compliant actuation, other complementary avenues for ensuring user safety, such as software-based velocity and force limits, could be implemented as well. Given the importance of safety for at-home rehabilitation devices, future literature should describe all potential safety features in the design, whether in hardware or software.

Control

Control algorithms for rehabilitation robots have three objectives: maintaining safe operation (stability), providing sensory feedback (haptic sensation), and providing therapeutic intervention (assistance/resistance). A wide variety of controllers have been designed to address each of these objectives. Detailed reviews of control algorithms that can be applied to upper limb rehabilitation have been published [41, 103].

The design of a rehabilitation robot determines the types of controllers that can be applied to its operation. For example, some control methods [104,105,106,107,108] require either measurements or accurate estimates of patient hand force to maintain stability. These algorithms are particularly useful for telerehabilitation, specifically physical telepresence, where the therapist can physically interact with a patient during a remote therapy session. Hand force can be measured directly using force sensors, or estimated from EMG [109,110,111] or force myogram (FMG) [108] sensors on the arm.

Control algorithms that incorporate therapeutic intervention through assistance or resistance forces can require additional sensors to ensure patients remain engaged in the therapy [112]. EMG can be used to detect intent, allowing more intuitive control by the user that matches their effort [112,113,114], and to prevent over-reliance on the robotic assistance by the patient, improving engagement by maintaining a consistent challenge [115]. Assistance is particularly important for patients with more severe motor impairments, therefore the selection of the control algorithms, and by extension the sensors included on the robot, must be tied to the intended end-user.

These control algorithms not only determine the forms of assistance available, but also have important implications for safety. Atashzar et al. [105] have noted that remote assistance or facilitation involves an energy exchange from the therapist to the patient that would be lost in traditional teleoperation control approaches. Allowing this energy exchange to occur while maintaining system stability requires control algorithms that rely on sensor data such as interaction forces [105]. Designs whose intended applications include remote patient–therapist interaction must consider the requirements of the underlying control algorithms to ensure safety.

Ten of the devices presented in Table 1 included hand force sensors, and although none of them incorporated EMG or FMG directly in their designs, the eWrist [82, 83] included an off-the-shelf surface-EMG sensor band. Adding sensors to these designs increases their cost, therefore further investigation into low-cost force sensors is warranted. To that end, determining particular force ranges and resolutions necessary for different therapeutic tasks would help guide the development of low-cost sensors by providing a baseline performance measure.

Compensation

Only three of the 38 devices were designed to detect compensatory behaviours, such as leaning forward excessively, during therapy activities. Data on trunk orientation in addition to arm joint positions are important for therapists assessing the performance of a patient using these devices. Understanding how a patient performs a task is crucial to determining if they are overly reliant on compensation as well as how their recovery is progressing. Compensation involves the patient moving body parts over which they have more control, such as their trunk or shoulders, to compensate for body parts over which they have less control, such as their elbow or wrist [116]. Compensation need not be prevented if the patient is capable of performing the task without risking further injury [33], but the therapist must first be aware of the compensation to make that decision with the patient. Compensation detection can be accomplished using cameras [117], inertial measurement units (IMUs) on the patient’s body [53, 90], or even pressure sensors built-into the patient’s seat [46, 118].

Identifying compensation behaviour from sensor data is a complex task: therapists can identify it visually by the motion of the patient’s whole body as they perform a set of tasks [117], but there is no concrete rule on what constitutes compensation. Therefore, researchers are turning to machine learning [118] based on large datasets labelled by therapists [117] with a large array of sensors observing the patient’s motion to perform automated compensation detection. Such systems can be used to flag potentially problematic compensation during therapy activities for a therapist to review later. Even so, subtle signs of adverse effects, such as patient discomfort or fatigue, can be difficult for an automated system to capture. Adding more sensors increases device cost, but lacking this data may be an unacceptable compromise.

Linking the design of these devices to therapeutic practice can guide designers on what sensory data must be collected. While traditional therapy measures are difficult to translate to robotic systems, novel measures of impairment [119] have been developed that can serve as a guide for the types of data that need to be collected. The necessary set of sensors depends greatly on what assessments the device is expected to be able to perform, whether traditional methods such as the Fugl-Meyer Assessment [65] or novel assessments based on kinematic data [23]. Designers can use the assessments they choose to determine the minimum number and configuration of sensors.

Target users

Of the 38 devices included in this review, 17 took an entirely anatomical approach to their design, meaning that their design focused exclusively on anthropometric data. Four devices considered some basic user needs, such as space requirements and difficulty donning and doffing the device. Only six devices included user consultations prior to the design, of which only two (the ArmAssist and hCAAR) consulted patients specifically. This indicates that many of the devices that are presented as rehabilitation robots have limited connection to specific user needs. Tying the design directly to user needs can improve the efficiency of the designs presented.

The suitability of devices for patients at different levels of function depends on the anatomy targeted by the device, the type of interaction it provides, and whether the device is actuated to provide active assistance. Unactuated devices are suitable for patients who have regained much of their upper limb function. Therefore, the devices across the top of Fig. 6 are better suited to patients with low impairment, while those across the bottom are better for those with more severe impairment.

One pattern that emerges from Fig. 6 is that there are far more endpoint-type devices than joint-type. Endpoint devices have been more thoroughly explored, especially for proximal anatomy. This is unsurprising given that proximal-targeted endpoint devices were among the first explored in the clinic-based context as well. In comparison, the joint-type devices are more evenly distributed between the two anatomical categories. Endpoint devices have several advantages over joint-type: they require fewer actuators and sensors to provide motions in a given workspace, and they are easier and safer to operate. However, endpoint devices do not measure arm joint angles or trunk orientation unless they are supported by an external sensor system, therefore they cannot provide important information on the use of compensatory, potentially dysfunctional movement strategies.

Being unactuated allows a device to achieve a large number of degrees of freedom at the expense of being less suitable for patients with severe impairment. The GT (Gesture Therapy) System [90] is unactuated and uses a free-floating handle with a grip sensor combined with a camera system to track hand position. Including the grip sensor in the handle allows the GT System to involve the patient’s distal as well as their proximal anatomy in therapy. The Smart Glove is an entirely unactuated flexible glove-like structure that measures hand motion through accelerometers and individual finger position through the deflection of its flexible structure [78]. The ArmAssist [94, 95] is a wheeled arm splint that allows assisted motion across a tabletop, while the latest version [96] includes an unactuated hand module. These devices demonstrate a key insight: including unactuated degrees of freedom allows these devices to be used in more suitable and complex tasks while keeping cost low. Tellingly, the ArmAssist’s design includes a detailed analysis of stakeholder needs justifying the approach taken [94]. The question as to which DOF need and do not need actuation should be motivated by the particular needs of the target group: some stroke survivors may need actuated assistance grasping and less assistance with bulk movement of their arm. Involving users in the design, not only in considering their needs but actively seeking their involvement in the design, can lead to more effective designs [120, 121].

Another issue related to the target users is the ability of a device to adapt to a user’s changing needs over time. Increasing challenge and a variety of exercises have been identified as key factors in maintaining user perseverance in at-home technology-supported therapy [38]. The design of a given device affects how the challenge of a therapy task can be adjusted. For example, actuated devices have much more capability to fine-tune challenge: the amount of resistance or assistance of the system can be increased or decreased in addition to the complexity of the task. In comparison, unactuated devices rely on increasing or decreasing the complexity of the task to increase or decrease the associated challenge. In either case, the amount and approach to changing the difficulty is task-specific and remains an open question.

Force and torque capability

While a force range of 10–30 N seems to be the consensus for unimanual reaching tasks, the reasons for this force range were not well explained in the literature. The ATD explains the design of its passive springs to allow gravity compensation [49], but otherwise the reaching devices did not have clear justifications for this force range. Since the design of most of the devices presented was not motivated by a specific set of tasks or exercises, it is difficult to determine the appropriateness of the forces presented. Force and torque capabilities are an aspect of the design of rehabilitation robots that should be motivated by the nature of the tasks the robot is expected to perform and the expected level of patient impairment so that clear performance baselines can be established and compared.

Motivation and engagement

Only a few of the devices approached the issue of motivation and engagement: the hCAAR [37, 48], HomeRehabMaster [65], SCRIPT [71], and ArmAssist [97] each describe serious games designed for the purpose of motivating their users. Motivation and engagement are particularly important in unsupervised environments, such as the home environment, where patients are responsible for maintaining their own therapy regimens. Motivation and engagement are affected by such factors as [122]: attention, where multisensory feedback informs the user on areas to improve; adaptation, where the difficulty can adapt to the abilities of the user; engagement, where users feel a sense of reward and a connection with their rehabilitation goals; and socialization, where users feel connected to others. Future designs should incorporate these factors.

Affordability

Cost is a complex metric to consider for the design of at-home rehabilitation robots. Cost is difficult to estimate for an experimental device: the costs presented in the reviewed publications only reflect hardware costs which could be eclipsed by the labour costs in a commercial setting. As a concrete example, the device designed by Lu et al. had a retail price of approximately 10,000 USD, compared to the original project material cost of approximately 3000 USD [123].

Affordability, the cost relative to a person’s ability to pay, should be considered in designs rather than cost alone. The target users for these devices are often dependent on insurance or government assistance to purchase such a device. It is therefore helpful for researchers and developers to compare their designs to locally available support programs, and to include that information as part of their design. Retailers of future rehabilitation robots may be able to lease devices to users, thereby reducing the up-front cost, however this approach still places the cost on the stroke survivors’ ability to pay.

Future direction

Given the gaps identified in the previous subsections, there is a need for devices allowing more complex motions related to real-world activities, but the limitations of the home-based setting make this difficult. One approach is to combine unactuated and actuated designs to allow more complex tasks while keeping the cost low. Different combinations of actuated and unactuated DOF could help patients with different needs and impairments. Proximal joint-based sensing through IMUs (such as in the ArmeoSenso) or cameras (such as in HomeRehabMaster) can provide arm and body pose information to supplement the capabilities of actuated endpoint devices, while body-mounted cameras could potentially give joint-based devices hand position measurement capability [124]. To determine which DOF must be un-/actuated, devices should be designed with a specific set of therapy tasks and assessments, as well as the users’ capabilities, in mind. Bimanual tasks could be made more accessible with this approach, using unactuated components for the unaffected limb and actuated components for the affected limb, while not increasing the cost and complexity as much as a fully actuated design. Machine learning can be applied to this wealth of sensor data to detect compensation or evaluate performance, helping therapists track their patients’ progress.

The user needs, both in terms of the specific physical impairments they experience and the tasks they wish to practise, should be central to the design of any device. However, stroke survivors’ recovery trajectory varies, therefore following a ‘one-size-fits-all’ approach is challenging. Devices that can change as the user’s ability changes will have broader applicability and be more attractive. By having the user only learn one device over the course of their recovery, less time is spent training them on the use of different devices. Modular designs that can be easily reconfigured as the patient progresses could meet a more diverse set of user needs.

Furthermore, as researchers develop new designs they should endeavour to relate their work directly to the needs of the relevant stakeholders. As previously discussed, it is difficult to analyse the performance of the different devices presented in the literature because many of those devices are not designed for any specific rehabilitation therapy. Instead, it seems that they are designed to target specific anatomy and future rehabilitative therapies must be designed to fit the hardware. While this approach is reasonable, it may lead to reduced efficiency as the effectiveness of a given design can only be evaluated after an appropriate therapy has been designed for it. By taking the opposite approach, and basing designs on task-based therapies, or functional assessments, that are already known to be effective, researchers can evaluate the effectiveness of their designs earlier in the development process.

Beyond considering the needs of users, the needs of the latest control algorithms need to be considered in the design depending on its application. As mentioned in the Control subsection of the Discussion, devices used for telerehabilitation, where the therapist and the patient can physically interact remotely through a robotic system, require additional sensors and accurate actuation to maintain patient–robot and robot–therapist interaction stability and safety. Such devices also require the means to establish a reliable network connection to allow the exchange of video, audio, force, and position data. In other words, devices primarily intended for independent therapy practice will differ from devices intended for remote-controlled therapy systems. Therefore, researchers should articulate the specific intended application of a given design beyond it being a home-based rehabilitation robot.

Limitations

The limitations of the review are as follows. The review was conducted in English, and only three databases were searched. The filtering of results was conducted by a single author. The search terms may not have covered all possible combinations or terminology for home-based rehabilitation robots. However, given these limitations we are confident that even if some devices were not discovered in the search, the categories and properties identified would not change.

Conclusion

Interest in the area of home-based rehabilitation mechatronics has increased in the past 12 years, driven by the maturation of in-clinic rehabilitation mechatronic technology and a growing need to improve therapy access in patients’ homes without increasing the cost. Existing devices largely focus on reaching motions and have an insufficient sensory capability to evaluate critical aspects of task performance, such as detecting compensation. Very few of the publications reviewed described a stakeholder consultation process prior to or during the design. Even fewer mentioned consulting stroke survivors specifically. Clearly linking the design features to identified user needs is important to both ensure that those needs are met and to allow the effectiveness of the designs to to be evaluated. Future designs should more clearly link to the therapy tasks they are capable of, the impairments for which they assist, their measurement capabilities, and their cost, relative to the specific needs of patients and therapists. Future designs should also explore a mix of actuated and unactuated degrees of freedom to increase the capabilities of devices without greatly increasing the cost.

Availability of data and materials

The datasets generated and/or analysed during the current study are not publicly available but are available from the corresponding author on reasonable request.

Abbreviations

ADL:

Activities of daily life

DOF:

Degrees of freedom

EMG:

Electromyography or electromyograph or electromyogram

FMG:

Force myography or force myograph or force myogram

IMU:

Inertial measurement unit

ICF:

The World Health Organization’s International Classification of Functioning, Disability, and Health

USD:

United States Dollars

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Funding

This work was supported through funding from the Queen’s University Faculty of Engineering and Applied Science Dean’s Research Fund [12063], and the Natural Sciences and Engineering Research Council of Canada [RGPIN-05609].

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Authors SF, VGD, and EM contributed to the Background. Authors SF, TCD, and KHZ designed the review methodology. Author SF conducted the review and summarized the results. All authors contributed to the Discussion and Conclusion. Author SF created Figures 2, 3, 4 and 6 and arranged the images for Figures 1 and 5.

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Correspondence to Keyvan Hashtrudi-Zaad.

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Additional file 1

. Mechatronic devices for home-based upper limb rehabilitation therapy.

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Forbrigger, S., DePaul, V.G., Davies, T.C. et al. Home-based upper limb stroke rehabilitation mechatronics: challenges and opportunities. BioMed Eng OnLine 22, 67 (2023). https://doi.org/10.1186/s12938-023-01133-8

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